Post by [GSO] IDEVILMANI on Aug 24, 2009 17:34:53 GMT -5
Well the last PM I sent to her was about cheaters and glitchers. The next thing we know, we have several people on the Socom forums crying that they got banned for cheating. Well Devilman is at it again, Trying to get her attention, to hopefully get an answer. Here is my PM and her response.
IDEVILMANI wrote:
I was wondering if this was ever really brought to Slant Six's attention, the debate on User Created Ranked Rooms or UCRRs?
There are two excellent threads on the debate of UCRRs that should be taken into consideration. Wrath-x- and P-Noozi are the creators of those threads and they have some interesting points, as do I. In many cases of rank ups, usually the stat padder has multiple consoles and also have friends that want to rank up with them.
Here are two VERY easy ways for people to rank up who want to rank up.
1. Get your rank up buddies and extra PS3s, and go into a 4v4 ranked room. If you have enough people and enough dummy PS3s. you can basically rank up all night with no interference from outside people.
2. Join a quick match with 2 ps3s. Everyone always leaves after the first game. Once people leave, you have a private ranked area to rank up for as long as you want.
Everyone who wants to rank up, are already, and have already ranked up. Now they are just making it look more legit by making sure their stats look somewhat feasible.
The only thing that taking away our UCRRs have done is made this game that much less enjoyable. Here is a list of why not having UCRRs is a bad thing
We no longer have the freedom (that we have had in every Socom) to play a medley of our choosing in a ranked setting. Randomizing the ranked rooms is NOT the answer and is actually worse than our current system now, because:
1. We no longer have the freedom (that we have had in every Socom) to play a medley of our choosing in a ranked setting. Randomizing the ranked rooms is NOT the answer and is actually worse than our current system now, because:
1. We are forced to play game modes and maps that we don't like. I really don't like Elimination or Suppression, and I am not the biggest fan of Quarantine, but in this setup, after a certain number of maps, I am forced to play these maps/modes. You should never FORCE anyone to play anything they don't want to. It ruins the replay value.
2. Clan bullying is ever present in ranked rooms, preventing anyone who is playing by themselves to have a decent experience in a ranked room without being voted to make room for the clan, or because they might loose the tiebreaker(which needs to be fixed, but that is another topic all together)
3. To be able to play in a glitcher free environment and play in a ranked game at the same time. I know that in the next patch, you guys are adding "Trigger Volumes" to help stop glitchers, but chances are, not even you guys caught all the glitches, and the "Trigger Volumes" might not work or have a hole in it to where people can easily glitch. In Socom 2, 3, and CA the APE clan used to create excellent play lists, keep our rooms passworded to our friends and allies and constantly had a good, glitch free, ranked game.
There are many more reasons that I will not go into at this time, but please, pass this onto the dev team. It is bad enough we don't have our 11 rounds and no side switching, don't keep our UCRRs away from us too.
GSO Clan Leader/Founder
IDEVILMANI
Hi-
I have indeed passed those two and other threads along. I haven't heard anything about changes at this point. But after things settle down after the patch release, maybe I can get a definite answer on that for you guys. I know it's a really hot topic and you want an answer. Give me a little more time and I'll see if I can get a response that I can pass along to the forum.
IDEVILMANI wrote:
I was wondering if this was ever really brought to Slant Six's attention, the debate on User Created Ranked Rooms or UCRRs?
There are two excellent threads on the debate of UCRRs that should be taken into consideration. Wrath-x- and P-Noozi are the creators of those threads and they have some interesting points, as do I. In many cases of rank ups, usually the stat padder has multiple consoles and also have friends that want to rank up with them.
Here are two VERY easy ways for people to rank up who want to rank up.
1. Get your rank up buddies and extra PS3s, and go into a 4v4 ranked room. If you have enough people and enough dummy PS3s. you can basically rank up all night with no interference from outside people.
2. Join a quick match with 2 ps3s. Everyone always leaves after the first game. Once people leave, you have a private ranked area to rank up for as long as you want.
Everyone who wants to rank up, are already, and have already ranked up. Now they are just making it look more legit by making sure their stats look somewhat feasible.
The only thing that taking away our UCRRs have done is made this game that much less enjoyable. Here is a list of why not having UCRRs is a bad thing
We no longer have the freedom (that we have had in every Socom) to play a medley of our choosing in a ranked setting. Randomizing the ranked rooms is NOT the answer and is actually worse than our current system now, because:
1. We no longer have the freedom (that we have had in every Socom) to play a medley of our choosing in a ranked setting. Randomizing the ranked rooms is NOT the answer and is actually worse than our current system now, because:
1. We are forced to play game modes and maps that we don't like. I really don't like Elimination or Suppression, and I am not the biggest fan of Quarantine, but in this setup, after a certain number of maps, I am forced to play these maps/modes. You should never FORCE anyone to play anything they don't want to. It ruins the replay value.
2. Clan bullying is ever present in ranked rooms, preventing anyone who is playing by themselves to have a decent experience in a ranked room without being voted to make room for the clan, or because they might loose the tiebreaker(which needs to be fixed, but that is another topic all together)
3. To be able to play in a glitcher free environment and play in a ranked game at the same time. I know that in the next patch, you guys are adding "Trigger Volumes" to help stop glitchers, but chances are, not even you guys caught all the glitches, and the "Trigger Volumes" might not work or have a hole in it to where people can easily glitch. In Socom 2, 3, and CA the APE clan used to create excellent play lists, keep our rooms passworded to our friends and allies and constantly had a good, glitch free, ranked game.
There are many more reasons that I will not go into at this time, but please, pass this onto the dev team. It is bad enough we don't have our 11 rounds and no side switching, don't keep our UCRRs away from us too.
GSO Clan Leader/Founder
IDEVILMANI
Hi-
I have indeed passed those two and other threads along. I haven't heard anything about changes at this point. But after things settle down after the patch release, maybe I can get a definite answer on that for you guys. I know it's a really hot topic and you want an answer. Give me a little more time and I'll see if I can get a response that I can pass along to the forum.